Although some people remember the Amiga as purely a game platform, it was more. Way much more! There's a myriad of utilities available for the Amiga and here's just a small fraction of the 'serious' software I have in my Amiga collection.

AmigaVision - Commodore

Back in the early 90's multimedia was where it's at. A concept taken for granted in today's computing devices (as it should, I suppose), but very new and fairly unexplored at that time. Amiga Vision was a multimedia authoring tool published by Commodore themselves. It was nowhere near as versatile as the later Scala was, but a nice way to throw together presentations. There's a short introduction to AmigaVision by Hedley Davis on my A3000 page.


AMOS: The Creator - EuroPress Software

AMOS was a really popular programming language on the Amiga. Although it had its quirks and bugs, it filled a big void in the market. Lots of Amiga owners would love to tap into the power of their machines and program their own games and tools, but you had to be a fairly seasoned programmer to accomplish most of these tasks in either C or 68k assembler. On the other end of the spectrum you had BASIC, which is a high level language that is reasonably easy to get into and lots of users were already familiar with to a certain degree, because of its omnipresence on the 8-bit home computers like the Commodore 64. The problem with BASIC was that it severely limited what could be done and was usually slow. AMOS changed the rules and offered the ease of use of BASIC, but with loads of added commands that tapped directly into the system API. Loads of extras and plugins were released for AMOS over the years, there was a newsletter and magazines regularly ran tutorials on the language.

Craft for AMOS - Black Legend Software

Craft was one of the many expansions available for AMOS. It added a total of 160 new commands to the language that ranged from creating Julia and Mandelbrot fractals (fractals were hot in the '90s...) to playing music modules, creating equalizer graphics, custom character sets and much more.

Deluxe Paint III - Electronic Arts

Remember back in the day when Electronic Arts wasn't evil and wrote very good software? That was when they released Deluxe Paint. I guess the closest thing today you could compare Deluxe Paint to is Adobe's Photoshop. Deluxe Paint was the tool of choice for 2D pixel pushers and more or less the standard graphics package for the Amiga. It was (and still is) a joy to use.

Pro24 - Steinberg

Steinberg is probably best known for their Cubase music sequencing software. In most respects Pro24 can be seen as the forerunner to the very first Cubase release a couple of years later. As far as I know this was the only release that Steinberg did for the Amiga. The Atari ST was far more popular for MIDI based music production, because of the built-in MIDI interface. Amiga users had to buy a seperate MIDI interface, that would usually connect to the serial port.

Technosound Turbo 2 - New Dimension

Technically not really just software, but a combination of a hardware audio sampler and sample editing software. One of the coolest things I remember about the included software (which worked with any parallel port connected sampler) was that you could add realtime effects to the incoming audio signal. Always good for a laugh!

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